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Posts Tagged ‘B2.1’

Reflection per competency area

On this page you can see an very rough overview of my competency growth based on the competency areas. This overview can be compared with the former Self Evaluation. 1: Ideas & Concepts During the project I became aware that designs focusing on a small improvement or assistance will lead to a major improvement of […]

Extra curricular B2.1

‘Reminder Bracelet’-concept outside the University I the past got the chance to present our ‘Reminder Bracelet‘-concept outside the University. Some outsiders got interested in this concept and contacted me in order to elaborate. Until now we met a few times and we are currently in the ‘concept perfection’ and juridical phase. First of all it […]

Assignment DG217 – Gooey: soft and sticky

Link to OWinfo: DG217 – Gooey: soft and sticky Feedback: DG217 – Gooey: soft and sticky Attachments: Report Gooey: soft and sticky Final Presentation Gooey: soft and sticky Reflection: The assignment ‘Gooey: soft and sticky’ provided me the basic principles of designing a Graphical User Interface (GUI). During the assignment I became more aware of […]

Assignment DG303 – Human Processes 1

Link to OWinfo: DG303 – Human Processes 1 Feedback: DG303 – Human Processes 1 Attachments: Report Human Processes 1 Reflection: The assignment Human Processes 1 expanded my design-relevant knowledge about human processes or understanding the user, in particular with respect to cognitive processes/human information processing. The assignment provided me the basics concerning human information processing, […]

Assignment DG200 – Creative Programming for Designers

Link to OWinfo: DG200 Creative Programming for Designer Feedback form: DG200 Creative Programming for Designer Reflection: One of my goals was to increase my experience of using different computer languages and technologies for creating interactive prototypes. Before I started this assignment I had some experience before in creating interactive prototypes including Flash and Phidgets as […]

Assignment DG611 – Aesthetic of a Design

Link to OWinfo: G611 – Aesthetic of a Design Feedback: DG611 – Aesthetic of a Design Report: Report Aesthetic of a Design Reflection: One of my goals was to attend for this assignment in order to revise my vision about design. During this assignment we were asked to get rid of the vision that every […]

Rhythm of Life 2.0 Project

Rhythm of life 2.0 Client       S. Bambang Oetomo – MMC Veldhoven Coach      Wei Chen Theme     Medical Care Date         01-09-2008 09-01-2009 Project description: The main focus of the project was the birth of a baby. Sometimes when a baby is born it might get a heart attack, which occurs frequently. The hospital staff is special trained […]


To view the top-layer of the past click on the link below: Overview of the past More detailed information about the past can be viewed below: B1.1 Overview of B1.1 Quizter project DPS-BOB (Directional Protection System – Blue On Blue) Assignments B1.1 Assignment DA242 – Java A and Java B (80) Assignment DA315 – UFP […]